SCHEDULE
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MON Sept 22 | general introduction _ presentation of examples from similar workshops _ self presentation of the participants _ forming of the teams _ start Unreal Tournament (UT2003) _ play medieval level _ start Upaint to "costume" players
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TUE Sept 23 | start Unreal Editor (UnrealED) _ edit geometry and change textures _ Ana Adamovic (photographer) talks about her visit to a familly in the north of Albania, which is affected by the "blood feud" problem
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WEN Sept 24 | elaborate concept _ costume players _ collect images _ alter the spatial configuration of the level to fit the concept
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THU Sept 25 | apply images and textures to the level _ Dr. Mark Tirta (ethnology professor) talks about historical aspects and developments regarding the "blood feud" and the "cannon"
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FRI Sept 26 | refine level
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SAT Sept 27 | finish the level and prepare for presentation _ PUBLIC PRESENTATION & PARTY
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SUN Sept 28 | creation of the bilingual website and the CD (creating images, translating, cover design, printing, testing, copying, assembling) |